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About Percept|on

There is no truth. There is only perception This characterizes PERCEPT|on; our ability to empathize with clients, and envision project potential through unique design. PERCEPT|on’s approach and vision has been acquired for a range of projects;  BUILDINGS the art and science of designing buildings and (some) non-building structures. The design activity, from the macro-level (urban design, landscape architecture) to the micro-level (construction details and furniture). HOSPITALITY the design of service-oriented projects like hotels, bars, restaurants, lounges, and spas. INTERIORS the art and science of enhancing the interior of a building to achieve a healthier and more aesthetically pleasing environment for the people using the space. It includes conceptual development, space planning, site inspections, programming, research, communicating with the stakeholders of a project, construction management and execution of the design. PLACEMAKING a multi-faceted approach to the planning, design and management of public spaces. Placemaking capitalizes on local community's assets, inspiration and potential. With the intention of creating public spaces that promote people's health, happiness and well being. Placemaking is also know as Tactical Urbanism an umbrella term used to describe a collection of low-cost, (temporary) changes to the built environment, usually in cities, intended to improve local neighbourhoods and city gathering places. PRODUCTS to create a new product to be sold by a business to its customers. BRANDING the marketing practice of creating a name, symbol or design that identifies and differentiates a product from other products.

There is no truth. There is only perception This characterizes PERCEPT|on; our ability to empathize with clients, and envision project potential through unique design. PERCEPT|on’s approach and vision has been acquired for a range of projects;  BUILDINGS the art and science of designing buildings and (some) non-building structures. The design activity, from the macro-level (urban design, landscape architecture) to the micro-level (construction details and furniture). HOSPITALITY the design of service-oriented projects like hotels, bars, restaurants, lounges, and spas. INTERIORS the art and science of enhancing the interior of a building to achieve a healthier and more aesthetically pleasing environment for the people using the space. It includes conceptual development, space planning, site inspections, programming, research, communicating with the stakeholders of a project, construction management and execution of the design. PLACEMAKING a multi-faceted approach to the planning, design and management of public spaces. Placemaking capitalizes on local community's assets, inspiration and potential. With the intention of creating public spaces that promote people's health, happiness and well being. Placemaking is also know as Tactical Urbanism an umbrella term used to describe a collection of low-cost, (temporary) changes to the built environment, usually in cities, intended to improve local neighbourhoods and city gathering places. PRODUCTS to create a new product to be sold by a business to its customers. BRANDING the marketing practice of creating a name, symbol or design that identifies and differentiates a product from other products.

There is no truth. There is only perception

This characterizes PERCEPT|on; our ability to empathize with clients, and envision project potential through unique design.

PERCEPT|on’s approach and vision has been acquired for a range of projects; 

BUILDINGS

the art and science of designing buildings and (some) non-building structures. The design activity, from the macro-level (urban design, landscape architecture) to the micro-level (construction details and furniture).

HOSPITALITY

the design of service-oriented projects like hotels, bars, restaurants, lounges, and spas.

INTERIORS

the art and science of enhancing the interior of a building to achieve a healthier and more aesthetically pleasing environment for the people using the space. It includes conceptual development, space planning, site inspections, programming, research, communicating with the stakeholders of a project, construction management and execution of the design.

PLACEMAKING

a multi-faceted approach to the planning, design and management of public spaces. Placemaking capitalizes on local community's assets, inspiration and potential. With the intention of creating public spaces that promote people's health, happiness and well being.

Placemaking is also know as Tactical Urbanism an umbrella term used to describe a collection of low-cost, (temporary) changes to the built environment, usually in cities, intended to improve local neighbourhoods and city gathering places.

PRODUCTS

to create a new product to be sold by a business to its customers.

BRANDING

the marketing practice of creating a name, symbol or design that identifies and differentiates a product from other products.

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